LLM-Enhanced RPG Game with Context-Aware NPC Agents
Jun 1, 2024
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1 min read

Built an LLM-driven RPG prototype using GPT-4o and RPG Maker to enable context-aware NPC dialogue generation.
Designed prompt templates and game-state interfaces that allowed NPCs to condition responses on player progress, dialogue history, and task context. The project explored adaptive response generation and interactive narrative control.

Authors
B.S. Candidate in Computer Science
I am a CS undergraduate at Tsinghua IIIS working on embodied AI,
Vision-Language-Action models, and robotic control. My recent work studies
how agents connect language, perception, memory, and continuous action in
simulated and physical environments.
Email: zhang-zz22@mails.tsinghua.edu.cn
WeChat: zzz1607432325